SUMMARY

Release Date: May 28th (Steam)

Developer: Devespresso Games Inc.

Publisher: Headup Games, Chorus Worldwide

Genre: Fantasy, Roguelite, Adventure

Platforms: Steam (Mac, PC, Linux), PS4, Xbox One, Nintendo Switch

Site: https://www.devespressogames.com/vambrace

Languages: English, Korean, Russian, French, Spanish, German, Ukrainian, Japanese, Simplified Chinese

 
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DESCRIPTION

The Shade King has cursed the great city of Icenaire. Now cast under a permanent blight of frost fall, its former residents have returned from the dead as wraiths. Survivors take refuge deep underground where they lead a desperate campaign against this unearthly power. Woefully outmatched, they are forced into hiding as the King of Shades amasses an army of the undead above them. One fateful day, a mysterious stranger appears in the city with an enchanted vambrace. She may now be their only hope… 

 
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FEATURES

  • A fantasy adventure spanning 7 epic chapters. 

  • Finish sub-quests and unlock exciting, new thematic skins.

  • Assemble your party from 5 races and 10 unique classes of recruits.

  • Craft items and armor from precious materials gathered on your trips.

  • Make crucial decisions where one wrong turn can seal your party's fate.

  • Survive a harsh expeditions that may permanently condemn your comrades to death. 

 

 
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TRAILERS

 
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SCREENSHOTS

Field Event
Field Event
press to zoom
Ghost Merchant
Ghost Merchant
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Combat Event
Combat Event
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Dialogue Event
Dialogue Event
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Lost Lady Inn Musicians
Lost Lady Inn Musicians
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Dialogue Event
Dialogue Event
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Marketplace
Marketplace
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Dialogue Event
Dialogue Event
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Trap Event
Trap Event
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DOWNLOADS

Download a zip file of Vambrace: Cold Soul visual assets including portraits, art, screenshots​, and more!

 
 
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TRIVIA

  • Vambrace: Cold Soul was developed over the course of 2 years by 4 developers.

  • The original world concept was roughly conceived by Minho Kim in 1999 when he was an elementary school student. He's been gradually adding content to this universe ever since. 

  • T.L. Riven, the lead narrative designer, worked firsthand with Minho's rough concept art and manuscripts. With Minho's blessings, he created a revised universe and new story using those materials for a solid foundation.

  • They plan to continue adding creative content to this universe and are excited to see where future stories take them.